Human Beans

Human Beans is a mixed 2D/3D short series with quick, simple environments. A part of the program block Neon Konbini, it places the Animation Department's 2D characters in a 3D world using Unreal Engine, to leverage shadow casting, reflections, and other elements without additional compositing.

An example from Human Beans with two of the 2D characters in the environment.  They are physically in place using the Unreal flipbook system, not composited afterward, so that they provide shadows and reflections in world and pick up slight lighting.

An example from Human Beans with two of the 2D characters in the environment. They are physically in place using the Unreal flipbook system, not composited afterward, so that they provide shadows and reflections in world and pick up slight lighting.

Human Beans is a mixed 2D/3D short series with quick, simple environments.  Coffee Bean Cafe is modified and customized off a Marketplace Asset with new lighting.

Human Beans is a mixed 2D/3D short series with quick, simple environments. Coffee Bean Cafe is modified and customized off a Marketplace Asset with new lighting.

Human Beans is a mixed 2D/3D short series with quick, simple environments.  Coffee Bean Cafe is modified and customized off a Marketplace Asset with new lighting.

Human Beans is a mixed 2D/3D short series with quick, simple environments. Coffee Bean Cafe is modified and customized off a Marketplace Asset with new lighting.