DBX Arena

The DBX Arena. Originally designed and lit very simply, I've reworked everything with vibrant pinks, blues, and reds befitting the host!  Lasers and fog!! Crowds galore!!!

The DBX Arena. Originally designed and lit very simply, I've reworked everything with vibrant pinks, blues, and reds befitting the host! Lasers and fog!! Crowds galore!!!

DBX utilizes a modified Unreal flipbook system to integrate the 2D character elements directly in engine, allowing compositing within Unreal and for shadow casting, light interaction, reflections and more!

DBX utilizes a modified Unreal flipbook system to integrate the 2D character elements directly in engine, allowing compositing within Unreal and for shadow casting, light interaction, reflections and more!

A collaboration with YouTube creator DevilArtemis as co-host, who also provided the original animation plate renders of Perfect Cell. I added rim lighting to integrate and composited the 3D character in with the 2D in-engine assets.

A collaboration with YouTube creator DevilArtemis as co-host, who also provided the original animation plate renders of Perfect Cell. I added rim lighting to integrate and composited the 3D character in with the 2D in-engine assets.